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Take-two Interactive, parent company of Rockstar Games, lays off 600 employees

Take-two Interactive, parent company of Rockstar Games, lays off 600 employees

author image Md. Wahidul Haque Ohy |

April 18, 2024 at 10:00 PM BST

Take-Two Interactive, renowned for its blockbuster gaming franchises such as "Grand Theft Auto," is undergoing a substantial restructuring effort, which includes reducing its workforce by approximately 600 employees, representing around 5% of its total staff. This strategic move forms part of a comprehensive cost-cutting strategy aimed at enhancing operational efficiency and refining the company's organizational framework.

The decision to downsize coincides with a period of industry-wide challenges within the gaming sector, with notable competitors like Sony's PlayStation, EA, Microsoft Gaming, Riot Games, and Epic Games also implementing workforce reductions in recent months.

According to filings submitted to the Securities and Exchange Commission (SEC), Take-Two expects to largely finalize these changes by the end of 2024. The restructuring plan includes canceling some ongoing projects, reevaluating its project lineup, and reconsidering its future hiring needs.

CEO Strauss Zelnick had previously emphasized the company's commitment to significant cost reduction following a period of mixed financial results for the October-December 2023 quarter. While Zelnick initially indicated no plans for layoffs, the company's renewed focus on optimizing expenses has prompted this strategic shift.

Projections suggest that the restructuring plan will incur charges ranging between $160-$200 million, with substantial allocations designated for canceled projects, employee severance packages, and reductions in office space. Despite these challenges, Take-Two remains steadfast in its belief in its ability to adapt and thrive within the dynamic landscape of the entertainment industry.