Over the weekend, the Esports World Cup concluded its first two tournaments in Saudia Arabia, with the winners for League of Legends and Call of Duty: Warzone being decided. According to esports data platform Esports Charts, the League of Legends tournament reached a peak of over a million viewers, while the Warzone tournament had just over 135,000 viewers at its peak.
The LoL tournament featured a total of eight teams, including the likes of Gen.G, Team Liquid, T1, and Bilibili Gaming. The tournament’s peak of 11.1m viewers made it the third most-watched League of Legends event of 2024 with around 565,000 average viewers following the tournament across its 22 hours of air time. This was partly attributed to the tournament having featured major international teams. The tournament was won by Korea’s T1, defeating China’s Top Esports in the grand finals. T1 was also the most-watched team of the series, generating around 8.8m hours watched.
The Call of Duty: Warzone tournament had a total viewer count of 135,000, which was significantly lower than previous years and outside the game’s all time top 50 tournaments by peak viewership. But it was still the second most-watched Warzone event of the year so far, with 19.5 hours of airtime and an average of 76,180 viewers. The home team, Team Falcons, won the Warzone event after delivering the best overall performance in the eight matches played during the tournament.
Having started and finished within the first week of the event, both tournaments were fairly short. In addition to LoL and Warzone, tournaments for Mobile Legends: Bang Bang and Dota 2 also started in the first week of the EWC. The event will take place throughout July and August and is run by the Esports World Cup Foundation, funded by the Saudi Arabian government, which has drawn criticism due to the country’s human rights record.